POV-Ray : Newsgroups : povray.general : real objects : Re: real objects Server Time
13 Aug 2024 05:47:23 EDT (-0400)
  Re: real objects  
From: John VanSickle
Date: 2 Nov 1998 18:45:11
Message: <363CF855.3C5F01AA@erols.com>
Steven Jones wrote:
> 
> Does anyone know how to turn a real world object into a polygon mesh
> without a 3d scanner?

This is a lot of work, but if nothing else is available:

Take a pen and draw a lot of points on the surface of the object.
Connect these points with the pen.

Take a picture of the object, from the front, back, sides, top, and
bottom.

Use a ruler to measure the location of each point.  Enter these into
the mesh definition.

Like I said, this is a lot of work, but it may be your only option.

Regards,
John


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